Resident Evil 6: The Elder Scrolls VI: Raccoon City?
Just saying. And isn't it better to notice that the Resident Evil 6 logo looks like the Oblivion and Skyrim logos than to notice that it looks like a giraffe getting a beej?
And the Game of the Year is…
It's December, and that means another arbitrary "game of the year" award. Well, the first arbitrary "game of the year" award for this site, but it's still arbitrary and of the year. It's been full of great games, but most came out either at the very beginning or near the very end. The three nominations this year were, in order of release, Portal 2, Batman: Arkham City, and The Elder Scrolls V: Skyrim. All excellent games everyone should at least try, with great worlds, great gameplay, great writing, and few flaws (in Skyrim's case, relatively speaking).
And the game of the year is...
The Elder Scrolls V: Skyrim: The Greatest Beta Since Oblivion
The Elder Scrolls V: Skyrim is one of the best games of the year. It's also one of the most imperfect, buggy, and flawed games of the year. Since this is a Bethesda Softworks game, neither of these things should be surprising to you.
Skyrim takes place 200 years after Oblivion, and Tamriel has changed. It's now the Fourth Era, and the Empire has weakened. The Septim bloodline is gone, and the Empire has survived a bloody war with the Thalmor, an alliance of elves that broke away. Now they have peace agreement that keeps the Empire under some rules, including banning the worship of Talos, the first Emperor and the Ninth Divine. The people of Skyrim aren't happy about that, so Ulfric Stormcloak killed the High King of Skyrim and started a bloody civil war in the region. Also, dragons are back, and no one knows why. You start as a prisoner who escapes and has to find out why he has the power to speak in the words of dragons and absorb their souls. Begin the game.
The Huge World of The Elder Scrolls: Skyrim Extends to Morrowind and Cyrodil (Sort of)
This is pretty big, if not specifically useful yet. Jesse from Finland on Tumblr went to the edge of Skyrim and beyond, and found that the game has land masses modeled all the way to Morrowind and Cyrodil. You need to turn on no clipping after you go east of Stendarr's Beacon, but from there you can find the landscape of Morrowind, with Vvardenfell and the Red Mountain. If you go south of that, you can find Cyrodil, and even the island where the Imperial City should be located.
There's no content there, or even any foliage, but the fact that the land masses are modeled could indicate ambitions for remakes of Morrowind and Oblivion, or expansions into Morrowind and Cyrodil. Modders now have big land masses ready for them to get started with their own remake projects, and that could mean some great things for PC users (and me kicking myself for getting the PS3 version). Skyrim's already a massive game, but if you can move out to the other provinces? Best RPG ever. I want my Telvanni wizard tower back.
[Source: Destructoid]
I’m Going to Ruin Skyrim For You Without Spoiling Anything
I should warn you, this will taint Skyrim for you. Click only if you're ready for it.
Elder Scrolls 5 is Coming: Next Stop, Skyrim
It's official: after so much time in the Wasteland, Bethesda Softworks is taking us back to Tamriel. The latest chapter of The Elder Scrolls has been announced. The Elder Scrolls 5: Skyrim will take place in Tamriel's northernmost province, land of the Nords and lots of snow.
According to the trailer that premiered at the Spike Video Game Awards and is now on the Elder Scrolls web site, Tamriel is now without an emperor after the events of Oblivion, the people of Skyrim are clashing, and the dragons are returning. That last bit is something of a Big Deal. It looks like you're going to be the Novatim, or Dragonborn. Sounds awesome.
The Elder Scrolls 5: Skyrim is scheduled to hit November 11, 2011.





