How to Make a Great Video Game Movie: Make a Crappy Action Movie
Put a bag on your head, because I'm about to blow your mind with the following two statements. You may rage. You may think I'm an idiot. But I'm right, and that's what's important.
1: Sucker Punch was a nearly perfect video game movie, and the template other video game movies should use.
2: Scott Pilgrim Vs. The World was the perfect tournament fighter movie, but it wasn't a general video game movie at all.
You're not with me on this. That's fine, because I'm going to explain.
Friday Flick: Scott Pilgrim vs the Animation
Hey, Dee Sawyer here. Every once and a while I come across a short film that's not exactly game related, but I think most of us gamer types would still dig. So for a bit, I'll be posting some of the coolest ones I find while I'm browsing around the web. First out the gate is a video that's actually a bonus feature on the Scott Pilgrim Blu-Ray/DVD. It's called Scott Pilgrim vs. The Animation. More vids to come soon!
Silent Hill: Revelation 3D Coming To Theaters

ComingSoon is reporting that the team behind the Resident Evil: Afterlife 3D is threatening to make a sequel to the abysmal Silent Hill movie franchise. The sequel is set for 2012 and roughly follows the plot 2003's Silent Hill 3, focusing on female protagonist Heather Mason as she treks her way through Silent Hill. One of the most interesting things about Silent Hill 3 is the way it ties back to the original Silent Hill game. It's curious to see if the movies try to do the same. We here at Aggrogate are super excited about this, as we were huge fans of the last Resident Evil movie. I'm glad this is the direction that gaming adaptations are going. Lord knows we don't need any more visionaries like Edgar Wright making movies like Scott Pilgrim vs. The World. Another win for mediocrity in 3D!
The Definition Of Injustice
[Credit: Box Office Mojo]
Scott Pilgrim is a fantastic movie packed with video game references and worked on many levels. It made $30 million (half of its production budget) in a month and is already out of most theaters.
Machete is a fun, ridiculous action film that developed an Internet cult following due to Robert Rodriguez' fake trailer in Grindhouse. It made $20 million over 10 days.
Resident Evil: Afterlife is a giant piece of crap that doesn't work as an action movie, doesn't work as a horror movie, certainly doesn't work as a video game movie, and has almost nothing to do with the video game series from which it takes its name. It made more than $27 million in its opening weekend.
Not much more can be said.
Scott Pilgrim vs the Review
To be perfectly candid, this may be the hardest review I ever write. Scott Pilgrim Vs. The World is easily one of my favorite franchises. I've bought all the soundtracks including the original movie score, the movie soundtrack
, the game soundtrack
, and the music from the trailers. I spent all day driving to various bookstores hoping someone had put out the last volume early. I've seen the film no less than four times. You could say I'm a pretty big fan of Scott Pilgrim. So the real question is: does this game hold up to the franchise from which it was spawned? Short answer: maybe.
This Week’s Downloads: Shank, Scott Pilgrim (360), Motorstorm 3D, more
This is a great week for fans of cartoony brawlers. Shank is hitting both XBLA and PSN, and Scott Pilgrim Vs. The World is coming out on XBLA tomorrow. For gamers with 3D HDTVs looking for an excuse to actually break out the shutter glasses, MotorStorm 3D Rift is also coming to PSN tomorrow, featuring 10 tracks from MotorStorm Pacific Rift rendered in 3D-O-Vision. It's like the trees and rocks are coming straight at your head!
On the Nintendo side of things, the biggest release is And Yet It Moves, a fascinating indie physics puzzler that lands on WiiWare today. The Virtual Console gets one more game on its list, a Sunsoft-made side-scroller called Ufouria: The Saga that didn't come out in North America. Finally, the DSiWare gets four new games ranging from the music-making Rytmik to the Farmville-ish My Farm. Full list of this week's downloadable games below.
Xbox 360:
- Scott Pilgrim Vs. The World - 800 MS Points ($10)
- Shank - 1200 MS Points ($15)
Playstation 3:
- Shank - $15
- MotorStorm 3D Rift - $10
Wii:
- And Yet It Moves - 1,000 Nintendo Points ($10)
- Ufouria: The Saga - 600 Nintendo Points ($6)
DSi:
- Rytmik - 800 Nintendo Points ($8)
- G.G. Series Ninja Karakuri Den - 200 Nintendo Points ($2)
- My Farm - 200 Nintendo Points ($2)
- Absolute Reversi - 200 Nintendo Points ($2)
Review: Scott Pilgrim Vs. The World (Spoiler: the audience wins)
If you like video games, you're going to love Scott Pilgrim.
If you like comic books, you're going to love Scott Pilgrim.
If you're a child of the 80's, you're going to love Scott Pilgrim.
And in all of those cases, you're probably going to look at your own life through a bittersweet lens after the credits roll. This review doesn't have any big spoilers, but it looks deep into the movie's themes, so buckle up.
On the surface, Scott Pilgrim Vs. The World (based on graphic novel series of the same name) is an action-comedy-romance with heavy use of video game references and effects. Imagine if Kevin Smith (at least, Kevin Smith in the 90's) teamed up with Suda 51 to make a romantic comedy. You probably caught the gist of the film through the commercials and the trailer: Toronto resident and career slacker Scott Pilgrim has to fight seven evil exes to be able to date the girl he's fallen in love with. That's pretty much the concept.
Friday Flashback: Shatterhand
Scott Pilgrim Vs. The World hits theaters today, and to celebrate a game with an endless stream of video game references this week's Flashback is going to look at the game behind one of the most obscure references: Shatterhand. In the comics, Scott's band was originally called Sex Bob-Omb, but changed its name to Shatter Band, after the NES game Shatterhand.
While it never became particularly popular, Shatterhand was awesome from the moment it hit American stores, from its ridiculous box art of a chubby biker punching the logo with his cyborg hand to its Ninja Gaiden-meets-Bionic Commando graphics. The game was developed by Natsume, which also produced the NES non-classic-but-still-great Shadow of the Ninja, which itself played like Ninja Gaiden meets Bionic Commando.





