The Nintendo 3DS is Coming This March, and it Actually Works
You know the deal by now. The Nintendo 3DS comes out March 27, and will retail for $249.99. There's your Cliffs Notes for the Big Gaming News of the Day. However, I have a bigger revelation, that comes only after finally getting some hands-on time with the 3DS myself, at Nintendo's big event yesterday morning.
The 3D works. It actually works pretty well.
After Reggie's remarkably long announcement, the curtains parted and all the various tech journalists at the event were greeted with several dozen 3DS systems, woefully strapped securely to tables and counters but still freely available for us to try out. I missed my chance at E3 and CES, so this was the first time I actually got to handle the handheld.
L.A. Noire wants you to see the lie written all over the suspect’s face
Those who picked up Game Informer last spring were treated to a full-feature preview of L.A. Noire, a game for which years of development time and lofty goals have afforded it the kind of near-mythic status that can be both a blessing for marketing and a curse for critical reception. The GI article is now up on the web (via VG247), and combined with the new trailer that was revealed last week, we've learned just how ambitious this thing is.
The actors aren't being motion-captured, they're being recorded by an apparatus of 32 cameras that completely surrounds the set. With conventional motion-capture, animators must toil for days to provide facial expressions and body language to a character, even if their likeness was taken to provide the starting point. L.A. Noire's technology skips that step by using recorded video of the actor's expressions, and the multitude of camera angles provide the necessary 3D modeling right away.
Hands-on with LittleBigPlanet 2
The other day, Will and I were able to get some hands-on time with LittleBigPlanet 2 coming to Playstation 3. Though I've admittedly not played the first, the game has always been one that I've wanted to try because of just how fun it looks. And the sequel is very, very fun. The extra emphasis on fun comes from the forgiving nature of the game and the ultimate customization and creation of worlds.



