2012: The year of Square-Enix?

2012. The year of dragon. The year of the apocalypse. An Olympic year. An election year. The year that vampires inherit the earth. Major Hollywood blockbuster. And, if your facebook friends are anything like mine, the year that everything changes and everyone gets their life together. 2012 is a pretty big year and if the rumor mill is to be trusted (PROTIP: it probably shouldn't, and pour one out for GamePro), it will see a number of new technologies to change our lives such as the iPad 3, iPhone 5, Google Nexus Android tablet, and the Apple Television. In the gaming sphere, there is a number of high profile games coming out in every genre: Mass Effect, GTA, Bioshock Infinite, Max Payne, Twisted Metal, Diablo, Assassin's Creed, Halo, SoulCalibur, Kid Icarus, Metal Gear Solid, StarCraft, the list goes on and on. And let's not forget that Sony is rolling out a whole new handheld with the PS Vita and with it comes the strongest launch lineup since the US DreamCast launch, plus the Wii-U is expected to make it's debut in the fall. As I said, 2012 is a pretty big year. But I believe that for one company in particular, 2012 is going to be more than just a big year. For one company, 2012 is going to be a break out year that will take it back from dire straits. That company is Square-Enix, and while it's had a really hard time in the last few years with the reception to Final Fantasy 14 and disappointing sales numbers, this year could get it back in the game. Let's look at why.
The Elder Scrolls V: Skyrim: The Greatest Beta Since Oblivion
The Elder Scrolls V: Skyrim is one of the best games of the year. It's also one of the most imperfect, buggy, and flawed games of the year. Since this is a Bethesda Softworks game, neither of these things should be surprising to you.
Skyrim takes place 200 years after Oblivion, and Tamriel has changed. It's now the Fourth Era, and the Empire has weakened. The Septim bloodline is gone, and the Empire has survived a bloody war with the Thalmor, an alliance of elves that broke away. Now they have peace agreement that keeps the Empire under some rules, including banning the worship of Talos, the first Emperor and the Ninth Divine. The people of Skyrim aren't happy about that, so Ulfric Stormcloak killed the High King of Skyrim and started a bloody civil war in the region. Also, dragons are back, and no one knows why. You start as a prisoner who escapes and has to find out why he has the power to speak in the words of dragons and absorb their souls. Begin the game.
The Huge World of The Elder Scrolls: Skyrim Extends to Morrowind and Cyrodil (Sort of)
This is pretty big, if not specifically useful yet. Jesse from Finland on Tumblr went to the edge of Skyrim and beyond, and found that the game has land masses modeled all the way to Morrowind and Cyrodil. You need to turn on no clipping after you go east of Stendarr's Beacon, but from there you can find the landscape of Morrowind, with Vvardenfell and the Red Mountain. If you go south of that, you can find Cyrodil, and even the island where the Imperial City should be located.
There's no content there, or even any foliage, but the fact that the land masses are modeled could indicate ambitions for remakes of Morrowind and Oblivion, or expansions into Morrowind and Cyrodil. Modders now have big land masses ready for them to get started with their own remake projects, and that could mean some great things for PC users (and me kicking myself for getting the PS3 version). Skyrim's already a massive game, but if you can move out to the other provinces? Best RPG ever. I want my Telvanni wizard tower back.
[Source: Destructoid]
I’m Going to Ruin Skyrim For You Without Spoiling Anything
I should warn you, this will taint Skyrim for you. Click only if you're ready for it.
WH40K: Space Marine: A Solid Shooter/Brawler FOR THE EMPEROR!
The Warhammer 40,000 universe is a grimdark place, where a corrupt, crumbling empire rules over millions of worlds, endlessly warring with aliens, demons, and other nightmarish creatures (and said empire is the only "good" faction, save for the psychic space elves of the Eldar). Life is short, brutal, and often meaningless except as fuel for the for the Imperial war machine. Few aspects of this setting are as emblematic as the Space Marines: immortal, genetically enhanced, psychotically xenophobic super warriors clad in power armor and charged with defending humanity from terrible threats both without and within. As such, it's no surprise that an action title featuring Space Marines prominently would appear at some point, especially after nearly every sci-fi shooter since Doom has effectively involved less badass versions of them. Relic and THQ's Warhammer 40,000: Space Marine is the game fans have been waiting for, since it finally puts them in the power armor of an actual Space Marine.
Space Marine is a third person action title that follows Captain Titus of the Ultramarines as he attempts to secure a valuable strategic asset on a world ravaged by Orks. The greenskin horde has shattered the planetary defenses and what few defenders are left are fighting a desperate, losing battle for survival. Players are immediately thrust into the action with little exposition, starting with Titus' arrival to Forge World Graia.
Deus Ex: Human Revolution is a Stealthy Shooter Triumph
When I first heard that there would be a new Deus Ex game, I was uncertain. It was going to be a prequel. It was going to be made with no input from Warren Spector. It was going to have cover-based shooter mechanics. It sounded like a recipe for worse disaster than Deus Ex: Invisible War.
I was wrong. Deus Ex: Human Revolution is fantastic. It's deeply flawed in many ways, but it's also one of the best games of the year and stands as a worthy successor to Deus Ex, regarded by many to be one of the greatest PC games ever. This is the Deus Ex sequel we've needed, and despite its status as a prequel with cover mechanics and no development from Warren Spector, it's incredibly deep and satisfying.
Duke Nukem Forever And Catherine Surprisingly Successful. Yes, Both Of Them.
This has been a strange summer for video game numbers. You might have already read this, but Duke Nukem Forever was a horrible game. It also made money for 2K Games, despite the bad press. That's kind of surprising. You know what else is surprising? Catherine
being a hit in America, selling 200,000 copies for Atlus' biggest game launch in the west yet.
Let's forget about schaudenfreude and instead look at the facts: this is great news. Yes, both games' successes are great news. Duke might have sucked, but it was made by Gearbox, which made a great little game called Borderlands. Duke Nukem Forever might have made money and maybe 2K Games will want to make a sequel in the future, but for now Borderlands 2 is being made, and that's good news. As for Catherine, it's a surprising victory for Atlus, a company which has focused mostly on niche Japanese games (including the excellent Shin Megami Tensei games), and to see a particularly weird and Japanese game like Catherine become a hit means the company might be more open to putting out even more surreal, unique games.
Best Cosplay Ever? Garrus From Mass Effect In The (Fake) Flesh
YouTube user sithlord314 isn't a cosplayer. He's a freaking Turian. I've seen a lot of cosplayers and this is the best Mass Effect costume, and one of the best sci-fi costumes, I've ever seen. The mask alone is unbelievable, and the armor is both sculpted incredibly well and illuminated. All that's missing is pop-out weapons that mount conveniently on the back.
The maker is the proprietor of My Wicked Armor, and based on his other projects it's a puzzlement why he isn't currently working for a major production house already. He does custom jobs, though.
Jeet Clone Do: The Many Bruce Lees Of Fighting Games
Bruce Lee is possibly the greatest martial artist of all time. Even though he died suddenly in 1973, he's influenced martial arts in popular culture for decades since. Even though video games didn't become really popular until years after his death, and fighting games didn't find their groove until the early 90's, Bruce Lee is one of the biggest names you'll see in the entire fighting game genre, even if you don't actually see his name.
Nearly every martial arts fighting game series has a Bruce Lee. They don't even try to hide it. They intentionally make a Bruce Lee lookalike that's more shameless than The Clones of Bruce Lee or any other Bruceploitation movie. Sadly, they're almost never the main characters, but they're still there, waiting in the background for a player to master him and use him to drive his friends to a choking rage.
Here are the biggest Bruce Lees of gaming.
Duke Nukem Forever Sucks
I wasn't going to turn this into a whole big thing, but wow. What a difference a day makes. Huge scandal involving blacklisting threats from 2K Games/Gearbox's PR company, the Redner Group, all coming from the torrent of negative reviews about Duke Nukem Forever. And why? We've waited 15 years, and to say the end result is underwhelming is being nice. Duke Nukem Forever is a game that would have felt like a mediocre shooter from any major publisher in 2006, and today feels like a piece of bargain bin shovelware.







