RPGs don’t have to be deep or dramatic or dark. Sometimes they can just be lighthearted, enjoyable adventures. Ten years ago, Overworks (Now Sega Wow) a perfect example of this type of RPG. Skies of Arcadia was the ultimate “popcorn” RPG. It was colorful, fun, and didn’t take itself too seriously. It’s often forgotten against the much more serious (and, to be frank, better written) RPGs of the past, but it’s simply fun, and that’s something you don’t see enough these days.
You play Vyse, a young pirate-with-a-heart-of-gold in a world of floating continents and airships. You and your childhood friend Aika go on an adventure with a magical priestess, a burly robot-armed whale hunter, a naive prince, and a dashing buccaneer. It’s the standard story of help-the-mysterious-girl, collect-the-magical-macguffins, save-the-world-from-the-evil-empire, and it works great. It’s not complicated, it doesn’t throw twists of betrayal and devastation your way, it simply follows a proven formula and has fun doing it.












