Before the surprising resurgence of Duke Nukem Forever, the cyber Norse-styled Too Human held the title for mythic, epic game with a decade-long development time, the actual release of which was long assumed to be mere folklore. Then this videogame Bigfoot stepped out of the grainy, blurry photographs of hoax into the hands of gamers, and its legendary journey to daylight only served to exacerbate its poor reception. Now, Silicon Knights President Denis Dyack explained in an exclusive with IndustryGamers “We intend to finish the trilogy but no comment beyond that… You know, there’s very public litigation around that.”
The “public litigation” part refers to Silicon Knights’s lawsuit against Epic Games, which charges that the copy of Epic’s Unreal Engine provided to SK was incomplete, forcing them to rebuild the engine themselves. This wrangling did nothing to help the game’s schedule or its final version, but Too Human’s problems were more than physics. It’s hard to tell if SK’s determination to plow forward with the series is admirable dauntlessness or just folly – or perhaps with so much time and investment sunk into the first one, they simply have no choice.
My take on the game was less harsh than most, I saw some promise. If Too Human 2 can keep from fumbling the execution, maybe figure out a better system for the camera and work in 4-player co-op, this series’s comeback story could be as epic as its downfall.





