For some reason, SyFy (eughhh) has been playing Star Trek movies all week. Last night, I watched Star Trek 6 while playing through Prinny 2: Dawn of Operation Panties on my PSP. Even while pushing through the remarkably unforgiving platforming, I noticed some massive plot holes in the movie that didn’t occur to me before.
Every Star Trek movie is stupid. Ridiculous. Insane. But usually the really stupid shit can be handwaved with technobabble. Some radiation stops something from working, some super science project lets something happen, something gets modulated and something else blows up, and so on. Star Trek 6 doesn’t bother with that, and because of it the movie had plot holes you could fly a Sovereign-class ship through. Star Trek 5 was boring and Star Trek 10 was a freaking abomination, but Star Trek 6 might be the stupidest movie of the series.
Here’s why.
Starfleet’s flagship doesn’t have magnetic boots?
One of the big points in the movie is that the Klingon chancellor was assassinated by two Starfleet officers in “gravity boots” that kept them magnetized to the floor when the Klingon ship’s gravity was disabled. The Enterprise crew searches the entire ship for two pairs of gravity boots.
These aren’t just normal pieces of equipment you could expect to see on any Starfleet vessel, they’re normal pieces of equipment that Klingons could identify while disoriented and floating around in zero gravity. And yet they’re so specialized that the freaking Enterprise doesn’t have lockers full of the things? Wouldn’t they be standard issue for any mission that requires functioning in space?
The Enterprise has a crappy phaser alarm
As part of the whole “where are the gravity boots?” fiasco, the crew exposits that the boots couldn’t just have been vaporized, since firing a phaser in the ship would set off an alarm. Later in the movie, the two assassins are found dead on the ship… after being shot at point blank by a phaser. Then Valeris sneaks into sickbay to kill them again as part of the trap. She brings a phaser.
Court reporter, please come to this darkened room
Onward in the Stupid Saga of the Space Shoes, Kirk and Spock lure Valeris to the sick bay to catch her trying to kill the assassins again. They lure her with the shipwide announcement that the assassins are alive and conscious, and that the court reporter needs to come to take their statements. When Valeris walks into sick bay, the room is completely dark, and the “assassins” (Kirk and Spock, hiding under some sheets) are completely covered. I don’t possess superior Vulcan intelligence, but walking into that setting would pretty much tip me off that SOMETHING IS NOT RIGHT.
Also, why is sick bay pitch black? Are you telling me the only medical facility on the flagship of the Enterprise has off-hours? The whole place shuts down, goes dark, and… the sick people can just take naps there while they wait for business hours?
To make war, prepare for peace
Let’s just summarize the whole plot: to prevent peace between the Klingons and the Federation, a handful of Klingons, humans, and Vulcans work together. There’s irony, there’s fanaticism, and there’s just plain freaking stupid.
Okay, these are all silly things, but they’re not super-nerdy nitpicks over technobabble or continuity in the Star Trek universe. They’re honest, basic holes in the movie’s plot.





