I don’t use the word “loser” lightly on anyone besides myself, but it really is the only word that comes to mind after reading this report. According to the gaming site/tracking software Raptr, the top 11% of all World of Warcraft players who use the service account for more overall gametime than the bottom 89%. In other words, 1 top-tenth hardcore WoW player spends more time in the game than 9 casual (or simply not psychotic) players. That’s some impressive dedication to the game.
Raptr says the top World of Warcraft player that uses its service at one point played 149 hours in a single week. A single 168-hour week. The average WoW session is a 2.1-hour consecutive chunk of gameplay, while the average length of gametime the day Cataclysm first came out was over 6.2 hours. Additionally, weekly gameplay on WoW has gone up 50% from summer 2010, and the average total gametime is 20 hours per week.
These numbers come from Raptr, so it’s safe to assume that they don’t account for non-Raptr gamers. Still, 149 hours in one week? That’s nuts, and I saw Everquest benders back when I was in high school.





